- How to homebrew a psp how to#
- How to homebrew a psp archive#
- How to homebrew a psp Pc#
- How to homebrew a psp psp#
How to homebrew a psp how to#
➤ How To Install NONPDRM Vita Games On Your Modded PS Vita/PSTV With VitaShell! (3.60-3.73) : ➤ How To Transfer Files With A USB Cable On VitaShell! – Transfer From Vita To PC: ➤ How To Overclock Your PS Vita With PSVShell Plugin! – Up To 500Mhz CPU (3.60-3.65 FW): ➤ How To Play Higher Firmware Vita Games On Lower Firmware (3.69 Games On 3.60): #How to homebrew ps vita install ➤ Wololo.NET for providing these set of articles. The game in the video appears to be Shine’s Snake by Shine and Gundrosen.➤ Rinnegatamante: For developing PS Vita Database. None of those games are still playable, and nearly all were converted into normal homebrews eventually. Tiff exploits were the only way to play homebrews on PSPs with firmware 2.00 and above for a (short) time. As can be seen from the 4:3 aspect ratio, they weren’t designed from the ground up for the PSP. The following few games are multiplatform ports of RetroGuru homebrews.
How to homebrew a psp psp#
This game seems to run on the PSP port of the Duke Nukem engine. The dev also made Monkey 64, the only PSP alternative to DaedalusX64. RoboTORN3D by AnonymousTipster was one of the earliest interactive 3D homebrews.
How to homebrew a psp archive#
The original Mario War was a DOS game! The Internet Archive has a copy here. Super Mario War was ported to PSP by Percival and last updated in January 2007. Squarez is an early homebrew game by Globware. To answer Framerater’s question in the video, the game runs on charnold’s Dungeons Engine. Deniska’s port is lost, only the one from MrBrown survives. The game was at the centre of some rather lame scene drama in December 2005, when two developers ported in within a matter of days of each other.
How to homebrew a psp Pc#
RRootage is a PC game by Japanese coder Kenta Cho. Dave Gnukemĭave Gnukem is one of many ports by Denis Televnyy (aka Deniska). Simon for PSP - Jeff Zemla made this one. PSPSnake by Gambiting (Wojciech Musialkiewicz). This is another class of homebrews with many nearly identical games. Jelly Car was ported to PSP by Drakon - later the creator of Lamecraft PSP. Another of the many 3D shooters running on a modified Quake engine, as the title gives away. The PSP didn’t always play nice with diacritics, so many devs got around the problem by just omitting them. Pretty sure the title is supposed to be PSPcañón, since the whole game is in Spanish. There are too many such games on PSP, and they all look samey.
The Pong game in the video seems to be Pong PSP by Tutos14. Charnold was another of many devs who abandoned the scene once the iPhone became popular. The game looks more impressive when you consider that the dev created his own engine (and editor) from scratch. Dungeons: Assault Runĭungeons: Assault Run by Charnold. PSPMinesweeper One of a dozen such games (not quite, I found only eleven so far), this version was created by Ryp. Still, one of the better homebrews available on PSP. The game eventually became a paid iOS game, after which the devs (unsurprisingly) stopped updating the PSP version. Winnie the Pooh by Team Atlantis and Andres1408. Space Ball looks like a more polished version of Space Golf, but it was abandoned after only a handful of levels were implemented. And yes, the Golf came first, Space Ball came out three years later (2015). Fuzzy’s World Space Golf 3Dįuzzy’s World Space Golf 3D by Mills. GSquare is a puzzle game by Meastnt and Geecko.